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Call of Duty: World at War Modded Controllers for Xbox 360 & Sony PS3
Call of Duty: World at War is a first-person shooter video game developed by Treyarch and published by Activision for PC, PlayStation 3, Wii, and Xbox 360. It is generally considered to be the fifth mainstream game of the Call of Duty series and returns the setting to World War II. The game was released in North America on November 11, 2008, and in Europe on November 14, 2008.
There's a solid single-player campaign, co-op play, a huge multiplayer suite, and even a fun, silly mode featuring zombies. There are plenty of deafening, large-scale set-piece battles, but there's also variation to change things up.
The campaign does suffer a bit due to its broad scope; the narrative skips over months at a time, showcasing the major battles of the war. The result is that the sense of story doesn't seem as strong as it did in Modern Warfare. It probably doesn't help that we all know how the war eventually turned out; Modern Warfare had the advantage of a fictionalized story with plenty of shocking twists and turns. The single-player campaign is about as short as that in Modern Warfare, but it doesn't drag on. Plus, there's considerably more replayability here because the bulk of the campaign is playable in cooperative mode with up to three other players.
Multiplayer is definitely an area where World at War shines. There remains the create-a-class and rank system that lets you unlock perks, weapons, and upgrades that you can then mix-and-match to create different load outs. Many of Modern Warfare's perks are here, adjusted for the earlier age. There are also about a dozen new perks, about half of which are associated with vehicles for the four huge vehicle-enabled maps.
And then there's the icing on the cake, a silly-yet-fun bonus co-op mode called Nacht der Untoten, or Night of the Undead and it's a last stand against waves of oncoming zombies. You and up to three others are holed up inside a bunker; the zombies try to break down the barricades at the doors and windows and you have to kill them.
Call of Duty: World at War has received generally positive reviews. Most critics praised the addition of a co-op mode that increased the game's replayability, great multiplayer and solid single player; aweosme sound effects along with well-acted dialogue of the characters.
The shortcomings mentioned were the game similarity to the Call of Duty series other games and inconsstent narrating flow.
Call of Duty: World at War was the second best-selling game for November 2008 in the United States, selling over 1.41 million units The Xbox 360 version was the sixth best-selling game of 2008, selling in excess of 2.75 million copies. As of June 2009, Call of Duty: World at War has sold over 11 million copies.
To conclude, World at War is a solid, confident shooter with plenty to offer the casual and hardcore alike. The game is packed with a deep amount of gameplay to appeal to every type of player, from those who want to experience a gritty single-player campaign to those who like to play with their friends to those who just like to play multiplayer.
The game is rated M for Mature: Blood and Gore, Intense Violence, Strong Language.
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