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Fast Reload is a mode enabling a player to reload the guns he/she is using faster than normally. Technically, it is a glitch in the Call of Duty series of games.  Fast Reload is most effective on Modern Warfare, MW2, and MW3.  It is not as effective on Black Ops, because Black Ops is using a different graphics engine that is not as susceptible to the Fast Reload glitch.

MEGA MODZ FAST RELOAD IS COMPATIBLE WITH MW3  When you press the reload button, your character begins to reload.  The ammo clip bar will actually reach a full bar before the animation sequence of the reload is done.  If you hit your Change Weapon button twice very quickly just after the ammo reaches a full bar, but before the animation sequence has completed, you can start firing again sooner than your opponent.  Thus you have just completed a "Fast Reload", because it's faster than letting the full reload animation sequence play out.
Getting the timing down perfectly is difficult to impossible for some players. This is where the Fast Reload feature of the modded controller comes into play. It will automatically wait out this delay and press the Change Weapon Button for you at just the right time. You must enter the correct Fast Reload delay time for your gun though.

NOTE:  Fast Reload does not work on some shotguns or sniper rifles. Fast Reload only works on guns that have a clip - it will not work on guns where the bullets are loaded one-at-a-time.  There are several different factors that affect Fast Reload, including the perks that you select. Perks such as Sleight of Hand will actually change the Fast Reload timing.  Different guns have different Fast Reload settings. And if you have the Sleight Of Hand perk enabled, your Fast Reload timings will change again. 
We encourage you to "tune in" the perfect Fast Reload speed for your favorite weapon. If your Fast Reload delay is set too quick, then the controller will interrupt the reload sequence before your ammo reaches a full bar.  If the Fast Reload delay is set too slow, then the controller won't interrupt the animation sequence soon enough (and you don't gain any advantage).


How Do I Operate Fast Reload Mode?

To toggle Fast Reload On, hold mode switch on the back of the controller and then tap Reload Button (X Button).Player 3 LED will flash once and stay ON, indicating you have turned Fast Reload ON.

Scroll to the next Fast Reload mode by holding down your mod switch on the back of the controller, and holding Reload button (X button). The player 3 LED on your controller will blink to let you know which mode you have just changed to. When you've reached the desired mode, release the mod switch to stop changing modes. (Example: Mode 2-Player 3 LED flashes 2 times and stays ON). Please note, when you will activate the mode next time, it will automatically be set to the last mode used.

10 Programming Fast Reload  Modes are available:

Modes Games
1-4 Traditional Fast Reload for all COD games (including Black Ops 2),  except GHOSTS and MW 3.
5-7 COD GHOSTS and MW3 adjustable Semtex Fast Reload*
8-10 COD GHOSTS and MW3 adjustable Trophy Glitch Fast Reload**
*You must be holding a Semtex for these Fast Reload modes to work.
**You must be holding a Trophy System for these Fast Reload modes to work.


To turn Fast Reload OFF quickly, hold the mod switch on the back of the controller and tap Reload Button(X Button). Player 3 LED will go OFF.

You can always turn all exclusive mods OFF by holding mode switch on the back of the controller and taping A Button at any time.


What Games Is Fast Reload Mode Compatible With?

Fast Reload Mode is compatible with all Call of Duty Games except for Advanced Warfare.

NOTE: We strongly recommend not to use B grade batteries (especially Duracell) with our modded controllers as they might affect gaming performance negatively. Please use any A grade batteries.


Instructions For Advanced Users

User can program "delay units" from 1-255 in Sub Modes 1 through 10. The controller can remember up to ten different Fast Reload programming units.  First "hundreds" digit is programmed, then "tens" digit, then "ones" digit.  Delay unit is different for each gun. Each COD game and each gun can be different, and it can be affected by the perks and the secondary that the combatant is holding. This is why customization is so important; there are hundreds of different values depending on the customer's soldier configuration.
  • Power your controller UP
  • Turn Fast Reload ON
  • Scroll to the sub mode you want to program (1-10), before initiating the programming sequence
  • Press and hold Mode Switch on the back of the controller + tap the Sync button. Player 3 and Player 4 LED's will blink rapidly.The sub mod is now in programming mode, and is awaiting player’s set up.
  • Press Reload Button (X Button), the mod will flash the "hundreds" digit on Player 3/4 LED.
  • Hold the right trigger to increase hundreds digit, hold the left trigger to decrease hundreds digit. A quick LED flash means digit is "0".
  • You can now set the value for the “tens” digit. Press mod switch again. Mod will flash "tens" digit on Player 3 LED.  The player 3 LED will blink a number of times indicating the value of the “tens” (i.e. 2 blinks = 2).
  • Hold the right trigger to increase ”tens” digit, hold the left trigger to decrease ”tens” digit.  A quick LED flash means digit is "0".
  • Once you have set the value for the tens digit, press mod switch to move to the next digit. Mod will flash "ones" digit on Player 4 LED. The player 4 LED will blink a number of times indicating the value of the “ones” (i.e. 2 blinks = 2).
  • Hold the right trigger to increase ones digit, hold the left trigger to decrease ones digit. A quick LED flash means digit is "0".
  • You can now press mod switch on the back of the controller to save new speed. Player3/Player4 LEDs will flash to confirm saving of new speed and that you are leaving programming mode.
The controller will always remember the last programming "delay units" you set before powering down.



ASSAULT RIFLES
DELAYS
MTAR 46
TYPE 25 52
SWAT-556 38
FAL OSW 46
M27 42
SCAR-H 39
SMR 60
M8A1 49
AN-94 11
 
SHOT GUNS
R870 MCS Not Compatible
S12 70
KSG Not Compatible
M1216 61
 
LIGHT MACHINE GUNS
MK 48 163
QBB LSW 74
LSAT 142
HAMR 75
  
SNIPER RIFLES
 
SVU-AS 64
DSR 50 Not compatible
Ballista 76
XPR-50 75
 
SUB MACHINE GUNS
MP 7 41
PDW-57 52
Vector K10 42
MSMC 49
Chicom CQB 48
Scorpion EVO 43
PeaceKeeper 42



ASSAULT RIFLES
DELAYS
M4A1 40
M16A4 33
SCAR-L 33
CM901 49
TYPE 95 61
G63C 45
ACR 6.8 33
MK14 56
AK-47 52
FAD 72
SUB MACHINE GUNS
MP5 54
UMP45 54
PP90M1 61
P90 53
PM-9 65
MP7 64
LIGHT MACHINE GUNS
L86 LSW 89
PKP PECHENEG 181
MK46 180
M60E4 200
SNIPER RIFLES
BARRET .50CAL 83
DRAGUNOV 62
AS50 70
SHOT GUNS
USAS 12 70
AA-12 59

INCOMPATIBLE WEAPONS
MG36
L118A
RSASS
MSR
KSG 12
SPAS-12
STRIKER
MODEL 1887



ASSAULT RIFLES
DELAYS
M4A1 33
FAMAS 60
SCAR-H 55
TAR-21 50
FAL 54
M16A4 33
ACR 33
F2000 60
AK-47  
SUB MACHINE GUNS
MP5K 52
UMP45 53
VECTOR 41
P90 52
MINI-UZI not effective
LIGHT MACHINE GUNS
L86LS 89
RPD 209
MG4 209
AUG HBAR 71
M240
147

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